Sep 23, 2009, 03:05 AM // 03:05
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#62
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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At last we see where ANet's priorities lie.
I don't like it.
__________________
I came when I heard you'd beaten the ELITE FOUR.
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Sep 23, 2009, 03:39 AM // 03:39
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#63
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I phail
Join Date: Mar 2007
Location: Phailville
Profession: D/
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Quote:
Originally Posted by QueenofDeath
I can't wait for the persistant world of GW2 when everybody is trying to solo the same thing in the same zones. lol That will be hilarious. And only the good stuff will be in persistant zones not in instances. )
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Actually they said dungeons and the like (which are generally accepted as the home of rare weapons) are going to be instanced.
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Sep 23, 2009, 06:42 AM // 06:42
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#64
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Krytan Explorer
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Remember Undisclosed Anet doesn't follow the norm. So all the rare weapons will be in persistant areas. )
Edit: And by this split coming we know who is the MAJORITY now. Makes me wonder if they will really nerf SF into smithereens or not now. They caved on this small skill how do you think they are going to be on a BIG ONE.
Last edited by QueenofDeath; Sep 23, 2009 at 06:51 AM // 06:51..
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Sep 23, 2009, 07:08 AM // 07:08
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#65
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Lion's Arch Merchant
Join Date: May 2008
Location: Atlanta
Guild: Krazy Guild With Krazy People[KrZy]
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Quote:
Originally Posted by Jecht Scye
When some of us wanted a PvE/PvP split of MoR, we were "QQing". Now I see bitching the other way around from some of the same people. Oh elitists, if only you knew what hypocrisy meant!
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Quoted for truth, Guild Wars is Serious Business. Lets Nerf every skill and Bare-Knuckle box each other for rare drops. I have no problem farming without this skill but I unlike the little elitist want people who raptor farm with it to be able to continue enjoying their gaming experience and make money. It's all this "farmers ruin our game" crap that really shows how little you know about the world and about online gaming. Gripe some more.
Last edited by sosycpsycho; Sep 23, 2009 at 07:14 AM // 07:14..
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Sep 23, 2009, 07:21 AM // 07:21
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#66
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Wilds Pathfinder
Join Date: Sep 2005
Profession: Mo/E
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Quote:
Originally Posted by HawkofStorms
Exactly.
Nobody plays this game for fun anymore. By moaning and bitching about the MoR nerf, SF will never be nerfed. Congratulations guru, you helped ruin the game.
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Some of us still play for fun but Guru isnt where these people go, I suspect. Guru is a subset of the GW populace, a vocal subset but still only a subset.
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Sep 23, 2009, 07:31 AM // 07:31
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#67
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Wilds Pathfinder
Join Date: Feb 2006
Location: When not at Aziure's Wizard Tower you can find my in Belgium
Guild: Knigths of the Keyboard Order - KkO
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This is really very strong from a.nets side this time!
The have said numerous times before they are not against farming, and even in there update notes the said it was a nerf for pvp and so it seems they forgot to split it PVP/PVE skill wise.
So admitting they made a mistake and setting it right is absolutely a show of force and dedication to there game!
All the QQ shows the numbers of people enjoying this game are far more the the people QQ about farmers. If you don't like farming don't farm, if you don't like pvp then don't pvp, if you don't like title grind just don't title grind.
Nobody makes you do anything you don't like so don't go force it on others!
You can just PVE anyway you like it, you can make this game as hard as you like by not using all tools given to yourself! I've done it multiple times, not using my eight skill slots, not using all available partymembers, ... and I never ever had to go QQ to A.net to make it harder, I just did it myself instead of piss off people that are enjoying the game how they enjoy it!
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Sep 23, 2009, 07:48 AM // 07:48
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#68
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Forge Runner
Join Date: Feb 2006
Location: Belgium
Guild: PIMP
Profession: Mo/
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Thank you Anet!
GW is a RPG, farming is part of this game since day one. A RPG without farming is like a pub without beer and when that happens people will drink their pint elsewhere.
The PVE/PVP split became a reality in this game. Anet learned they're two different formats, even Izzy mentionned it in the recent interview and there will be a split in GW2 from the start.
Last edited by Gun Pierson; Sep 23, 2009 at 07:54 AM // 07:54..
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Sep 23, 2009, 08:20 AM // 08:20
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#69
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Desert Nomad
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Awesome. I used MoR in my E/Me raptor build, and although the build still worked after the nerf, I still felt prompted to make some "improvements".
Now if they un-nerf MoR... my updated build will end up with a spare skill slot!
I can add Intensity to my Sliver+EBSoH+BUH combo for Even Moar Damag
/happydance
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Sep 23, 2009, 08:33 AM // 08:33
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#70
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Jungle Guide
Join Date: Apr 2008
Guild: [bomb]
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Quote:
Originally Posted by BlackSephir
Great, now revert back Horns of the Ox and Black Lotus Strike. They all were nerfed because of pvp and aren't used in farming, yet they're not being reverted.
How sick is that, eh, EH?!
I wish all farmers would just leave for something like wow or aion. GW would be a better place.
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Quote:
Originally Posted by HawkofStorms
Exactly.
As I pointed out in the MoR split thread (Edit: see below link)... undoing this is admitting that the farmers and title grinders won.
Nobody plays this game for fun anymore. By moaning and bitching about the MoR nerf, SF will never be nerfed. Congratulations guru, you helped ruin the game.
http://www.guildwarsguru.com/forum/s...10#post4860210
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QFT.
Not much to be added. If not due to excessive farming prices for most of the items found during casual gameplay would be still decent. On the other hand maybe that will force some people to move to pvp which needs more blood.
Last edited by Shasgaliel; Sep 23, 2009 at 09:11 AM // 09:11..
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Sep 23, 2009, 08:54 AM // 08:54
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#71
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Academy Page
Join Date: Dec 2008
Location: Glesga, UK
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I'm happy the skill is being split, now my wife can return to her (only) E/me and farm event drops.
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Sep 23, 2009, 09:28 AM // 09:28
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#72
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Frost Gate Guardian
Join Date: Jan 2006
Guild: Time For Plan B [RUN]
Profession: E/Me
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Good to see it go back, I hardly used MoR but it was good to have sometimes (i.e. farming for Nicholas).
Off-topic: why not change SF so you can't deal damage while enchanted with it, the purpose is being invincible, and this way it would still be viable for running-tanking, just not solo farm / SC as much (yes I know, degen still works but that's a hella lot slower than Sliver). Just find it weird that a Shadow can deal damage, it's not really a being or w/e.
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Sep 23, 2009, 09:59 AM // 09:59
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#73
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Wilds Pathfinder
Join Date: Apr 2006
Location: @ Home
Guild: League Of Friends [LOF]
Profession: R/Mo
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Quote:
Originally Posted by Shasgaliel
On the other hand maybe that will force some people to move to pvp which needs more blood.
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The very very very last thing farmers will do is move over to PvP. And that's right after actually leaving the game.
If you haven't done any PvP at all, it's already way to late to start now.
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Sep 23, 2009, 10:25 AM // 10:25
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#74
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Quote:
Originally Posted by fenix
At last we see where ANet's priorities lie.
I don't like it.
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Hey, at least GW2 still has "no grind (as in, no farm because farming is a form of grinding) policy", right?
...
RIGHT?!
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Sep 23, 2009, 11:05 AM // 11:05
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#75
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Jungle Guide
Join Date: Apr 2008
Guild: [bomb]
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Quote:
Originally Posted by Anon-e-mouse
The very very very last thing farmers will do is move over to PvP. And that's right after actually leaving the game.
If you haven't done any PvP at all, it's already way to late to start now.
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I had in mind the rest - the "no-farmers". Farmers indeed will stay forever in pve cause their flashy gear and pve titles mean nothing outside it so there is no one to show it to... If they do they get immediately "pve noob" remarks.
I still see people starting pvp. Most of them will never be in the top but they still can do some messing around in various pvp arenas. After I saw r0 pug winning halls I have more trust in the new people.
What worries me the most is that people starting the game do not go through the content. They do not learn what skills do but just learn how to farm fast and get rich so that nobody can tell that they are newbies... They do not know more than 5 skills per profession but are already flashing in SC groups in dungeons or elite areas. This game is no longer about the skill and ANETs decision to split mantra is a clear sign for me in which direction they now go...
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Sep 23, 2009, 11:20 AM // 11:20
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#76
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Grotto Attendant
Join Date: Dec 2008
Profession: W/
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Quote:
Originally Posted by Shasgaliel
I had in mind the rest - the "no-farmers". Farmers indeed will stay forever in pve cause their flashy gear and pve titles mean nothing outside it so there is no one to show it to... If they do they get immediately "pve noob" remarks.
I still see people starting pvp. Most of them will never be in the top but they still can do some messing around in various pvp arenas. After I saw r0 pug winning halls I have more trust in the new people.
What worries me the most is that people starting the game do not go through the content. They do not learn what skills do but just learn how to farm fast and get rich so that nobody can tell that they are newbies... They do not know more than 5 skills per profession but are already flashing in SC groups in dungeons or elite areas. This game is no longer about the skill and ANETs decision to split mantra is a clear sign for me in which direction they now go...
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r0 nubs win daily cause of teams ganking each other not because they have the ability too win with hero or random shitty pugs
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Sep 23, 2009, 11:47 AM // 11:47
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#77
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Frost Gate Guardian
Join Date: Jan 2008
Profession: R/Me
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this is sad.
Now I know SF won't get changed. Just change the name of the "Elite Areas" to "Sin Areas".
Just b/c SF makes it so everyone can play doesn't make it fun.
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Sep 23, 2009, 11:56 AM // 11:56
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#78
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Frost Gate Guardian
Join Date: May 2007
Location: ny
Guild: [KISS]
Profession: D/
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well lets all give each other bj's and celeberate the occasion!... Seriously... Its always going to be complainers say oh now im going to rage quit because you nerfed a skill. boo hoo. I want my mommy.
Maybe instead of complaining, you should THINK why they did it. You had your fun in the sun, now you gotta join with the others in the shade. So what if they had nerfed mantra...so all your money goes down the drain? QQ
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Sep 23, 2009, 12:12 PM // 12:12
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#79
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Jungle Guide
Join Date: Apr 2008
Guild: [bomb]
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Quote:
Originally Posted by akio pwns
well lets all give each other bj's and celeberate the occasion!... Seriously... Its always going to be complainers say oh now im going to rage quit because you nerfed a skill. boo hoo. I want my mommy.
Maybe instead of complaining, you should THINK why they did it. You had your fun in the sun, now you gotta join with the others in the shade. So what if they had nerfed mantra...so all your money goes down the drain? QQ
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Do you know what this thread is about? It is about buffing mantra for pve not nerfing it... People complain not about the nerf but because they do not want it buffed back to its previous state.
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Sep 23, 2009, 12:12 PM // 12:12
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#80
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Desert Nomad
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Where were all the "omfg nerf MoR NOW!" posts, before it got nerfed?
It got nerfed, and there's talk of (maybe) putting it back the way it was for PvE... and now we see all the "omfg..." posts?
Edit: oops, sorry I forgot to include the mandatory reference to SF in my post...
...omfg SF, sky is falling! Reverting MoR definitely means they are planning to only allow 7 skills on your bar (the 8th will automatically be SF)
There ya go.
Last edited by Riot Narita; Sep 23, 2009 at 12:17 PM // 12:17..
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